Vortux is a pure Dark energy soul. During combat against a soldier, Vortux absorbed his enemy's soul and stole his armor as a trophy. Now he wears the armor to hide his real shape.

Stats and Information

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 2,142 11,583 2,286 120
30 2,268 13,164 2,420 120
30 2,394 14,847 2,555 120
30 2,520 16,632 {2,689 120
30 2,646 18,519 2,824 120
30 2,898 22,599 3,093 120
Trait(s) Icono oro.png Max GPM
30 Immune to Blind 128
30 Immune to Blind 140
30 Immune to Blind 153
30 Immune to Blind 166
30 Immune to Blind 179
30 Immune to Blind 192
Book(s) Relic(s) Role
Evil Legions StaffSword Attacker
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
1,100 24,500 6,000 22h 1d 2h

Obtention

Tyrannoking

+ Metalsaur

(30% chance)
Tyrannoking

+ any Metal (15% chance)
Metalsaur

+ any Dark (15% chance)
DarkMetal + DarkMetal (15% chance)
any Dark + any Metal (7.5% chance)

Skills

Special
Dark Soul Drain
Multiple Enemies Warm Up -
Damage 60 Accuracy 120
Stamina Cost - Cooldown -
self: Steal Life: Attacker heals life equal to 50% of the damage dealt
Default
Physical Shoulder Charge
Single Enemy Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 13 Cooldown 0
Default
Metal Armor Implosion
Single Enemy Warm Up 0
Damage 30 Accuracy 100
Stamina Cost 13 Cooldown 0


Group 1
Dark Dark Rush
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 24 Cooldown 0
Group 1
Metal Magnetic Armor
Single Enemy Warm Up 0
Damage 30 Accuracy 95
Stamina Cost 26 Cooldown 0
Metal Weakness: Target receives more damage from Metal attacks (3 turns) 50% chance
Group 1
Dark Dark Soul
Single Enemy Warm Up 0
Damage 30 Accuracy 95
Stamina Cost 27 Cooldown 0
Nightmares: Deals damage equal to 5% of its total life and removes 10% of stamina from it each turn (3 turns) 50% chance


Group 2
Dark Misty Strike
Single Enemy Warm Up 0
Damage 45 Accuracy 95
Stamina Cost 32 Cooldown 0
Group 2
Metal Desolation Armor
Multiple Enemies Warm Up 0
Damage 30 Accuracy 90
Stamina Cost 32 Cooldown 3
Metal Weakness: Target receives more damage from Metal attacks (3 turns)
Group 2
Dark Soul Torment
Single Enemy Warm Up 0
Damage 40 Accuracy 95
Stamina Cost 36 Cooldown 1
Nightmares: Deals damage equal to 5% of its total life and removes 10% of stamina from it each turn (3 turns)


Group 3
Dark Brutal Charge
Single Enemy Warm Up 0
Damage 55 Accuracy 95
Stamina Cost 40 Cooldown 2
Group 3
Metal Stunning Collapse
Single Enemy Warm Up 0
Damage 40 Accuracy 95
Stamina Cost 36 Cooldown 1
Stun: Monster loses its next turn (1 turn)
Group 3
Dark Soul Exhaustion
Single Enemy Warm Up 0
Damage 50 Accuracy 95
Stamina Cost 40 Cooldown 2
drain 25% stamina

Trivia

  • Name and design are based on a vortex, a swirling mix of gases or liquids.
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