Monster Legends Wiki
Monster Legends Wiki

It was the night of a full moon when Colin heard some strange noises behind him while he was strolling through the forest. He started to run, but he was caught and bitten by a wolf! He transformed into Wolfgang, a werewolf, and became too dangerous for the population in the area, so he was sent to the Underworld.

Stats and Information[]

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 3,465 31,667 3,476 140
30 3,622 34,896 3,634 140
30 3,780 38,282 3,792 140
30 3,937 41,825 3,950 140
30 4,095 45,527 4,108 140
30 4,410 53,401 4,424 140
Trait(s) Max GPM
30 Tough: All status effects have 35% less accuracy against it 244
30 Tough: All status effects have 35% less accuracy against it 268
30 Tough: All status effects have 35% less accuracy against it 292
30 Tough: All status effects have 35% less accuracy against it 317
30 Tough: All status effects have 35% less accuracy against it 341
30 Tough: All status effects have 35% less accuracy against it 366
Book(s) Relic(s) Role
UnderworldEvil LegionsAdventurersZoomorphMonstelvania AmuletSword Attacker
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
N/A 35,000 10,000 N/A 2d 2h

Obtention[]

Skills[]

Special
Special Werewolf Again
Self Warm Up -
Damage 0 Accuracy 120
Stamina Cost - Cooldown -
Deactivates all cooldowns on all monster's skills Extra Turn: Gains an extra turn (1 turn) Healing: Heals monster by 100% of his total life Stamina Restore: Monster will gain 100% of his total stamina
Default
Physical There Is An Animal
Single Enemy Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 13 Cooldown 0
Default
Physical Inside Me
Single Enemy Warm Up 0
Damage 30 Accuracy 100
Stamina Cost 13 Cooldown 0


Group 1
Earth Savage Attack
Multiple Enemies Warm Up 0
Damage 35 Accuracy 90
Stamina Cost 0 Cooldown 1
Group 1
Special Intimidating Roar
Single Enemy Warm Up 0
Damage 0 Accuracy 95
Stamina Cost 19 Cooldown 1
Damage Reduction: Monster inflicts 25% less damage (2 turns)
Group 1
Earth A Shadow On The Forest
Multiple Enemies Warm Up 0
Damage 30 Accuracy 90
Stamina Cost 24 Cooldown 4
self: Evasion: Dodges the first attack received within the next turn (2 turns)


Group 2
Special Dark Moon Transformation
Single Enemy Warm Up 0
Damage 55 Accuracy 95
Stamina Cost 21 Cooldown 2
self: Dark Protection: Takes half damage from Dark attacks (3 turns)
Group 2
Special Crescent Moon Form
Single Enemy Warm Up 0
Damage 55 Accuracy 95
Stamina Cost 21 Cooldown 2
self: Magic Protection: Takes half damage from Magic attacks (3 turns)
Group 2
Special Full Moon Metamorphosis
Single Enemy Warm Up 0
Damage 55 Accuracy 95
Stamina Cost 21 Cooldown 2
self: Light Protection: Takes half damage from Light attacks (3 turns)


Group 3
Special Dark Moon Howl
Single Enemy Warm Up 0
Damage 40 Accuracy 95
Stamina Cost 23 Cooldown 3
self: Dark Hater: Deals extra damage to Dark monsters (3 turns) Dark Weakness: Makes enemies very weak against Dark attacks (3 turns)
Group 3
Special Crescent Moon Growl
Single Enemy Warm Up 0
Damage 40 Accuracy 95
Stamina Cost 23 Cooldown 3
self: Magic Hater: Deals extra damage to Magic monsters (3 turns) Magic Weakness: Target receives more damage from Magic attacks (3 turns)
Group 3
Special Full Moon Roar
Single Enemy Warm Up 0
Damage 40 Accuracy 95
Stamina Cost 23 Cooldown 3
self: Light Hater: Deals extra damage to Light monsters (3 turns) Light Weakness: Target receives more damage from Light attacks (3 turns)

Trivia[]

  • Wolfgang joined up with Skull Rivera to escape from the Underworld through a portal, which turned out to lead right into Count Vlad's castle.